1999 war games foresaw problems in Iraq
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In its "Desert Crossing" games, 70 military, diplomatic and intelligence officials assumed the high troop levels would be needed to keep order, seal borders and take care of other security needs.
The documents came to light Saturday through a Freedom of Information Act request by the George Washington University's National Security Archive, an independent research institute and library.
"The conventional wisdom is the U.S. mistake in Iraq was not enough troops," said Thomas Blanton, the archive's director. "But the Desert Crossing war game in 1999 suggests we would have ended up with a failed state even with 400,000 troops on the ground."
There are currently about 144,000 U.S. troops in Iraq, down from a peak of about 160,000 in January.
A spokeswoman for U.S. Central Command, which sponsored the seminar and declassified the secret report in 2004, declined to comment Saturday because she was not familiar with the documents.
The war games looked at "worst case" and "most likely" scenarios after a war that removed then-Iraqi President Saddam Hussein from power. Some are similar to what actually occurred after the U.S.-led invasion of Iraq in 2003:
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sfux - 5. Nov, 17:01 Article 967x read